COMMANDER · DECK
y'shtola
Bracket 4 · Optimized@SgtHog · 2026-03-16
DECK $
$3,396.73
MYTHIC
7
RARE
55
UNCOMMON
15
COMMON
22
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
22 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
7 cardsInstant
16 cardsLand
25 cardsMONEY CARDS·46 CARDS·$2,701.53
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Planeswalker
1 cardCreature
11 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
2 cardsInstant
7 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Mornsong Aria + Opposition Agent: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Mornsong Aria + Opposition Agent — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land31
Nonbasic22
Basic9
Island8
Plains8
Swamp7
Creature23
Wizard11
Human7
Cat4
Elder4
Dwarf3
Elf3
Advisor2
Rogue2
Avatar1
Beast1
Cleric1
Druid1
Horror1
Kraken1
Merfolk1
Monk1
Rebel1
Soldier1
Warlock1
Warrior1
Outlaws3
Party15
Instant16
Artifact12
Equipment2
Human1
Soldier1
Enchantment11
Aura3
Sorcery7
Planeswalker1
Tasha1
Legends19
Historic31
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableExile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
+ 51 CARDS NOT IN PRECON
+ Abdel Adrian, Gorion's Ward+ Adarkar Wastes+ Arid Mesa+ Black Mage's Rod+ Blind Obedience+ Bojuka Bog+ Brainstorm+ Breathe Your Last+ Brightclimb Pathway // Grimclimb Pathway+ Cornered by Black Mages+ Court of Locthwain+ Curiosity+ Cyclonic Rift+ Dark Tutelage+ Decanter of Endless Water+ Displacer Kitten+ Dovin's Veto+ Emet-Selch, Unsundered // Hades, Sorcerer of Eld+ Esper Sentinel+ Godless Shrine+ Grand Abolisher+ Grim Monolith+ Hallowed Fountain+ Hope Estheim+ Hullbreaker Horror+ Ice Out+ Mana Vault+ Mornsong Aria+ Muddle the Mixture+ Opposition Agent+ Rhystic Study+ Scalding Tarn+ Scrubland+ Sea of Clouds+ Silence+ Singularity Rupture+ Stroke of Midnight+ Stuck in Summoner's Sanctum+ Sygg, River Cutthroat+ Tainted Isle+ Tasha, the Witch Queen+ Teferi's Protection+ Teleportation Circle+ Temporal Extortion+ Time Stop+ Tundra+ Underground Sea+ Unstoppable Plan+ Victimize+ Watery Grave+ Y'shtola Rhul
- 49 PRECON CARDS NOT IN DECK
- Arcane Sanctum- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Darkwater Catacombs- Desolate Mire- Drowned Catacomb- Estinien Varlineau- Exsanguinate- Eye of Nidhogg- Final Judgment- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Lingering Souls- Murderous Rider- Path of Ancestry- Port Town- Reaper's Scythe- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Snuff Out- Summon: Good King Mog XII- Sunken Hollow- Sunlit Marsh- Syphon Mind- Talisman of Progress- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Underground River- White Auracite
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