COMMANDER · DECK
Y'shtola Gain and Drain
Bracket 3 · Upgraded@CorynKat · 2026-03-15
DECK $
$342.91
MYTHIC
5
RARE
66
UNCOMMON
12
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
8 cardsArtifact
18 cardsSorcery
7 cardsInstant
8 cardsLand
30 cardsMONEY CARDS·34 CARDS·$257.51
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Creature
5 cardsEnchantment
6 cardsArtifact
8 cardsInstant
3 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic27
Basic8
Island8
Swamp7
Plains6
Adventure1
Desert1
Town1
Creature24
Wizard9
Elder4
Elf4
Human4
Warrior4
Adventure3
Cat3
Dwarf3
Advisor2
Avatar1
Detective1
Dragon1
Druid1
Faerie1
Glimmer1
Knight1
Monk1
Moogle1
Rebel1
Saga1
Snake1
Spirit1
Warlock1
Zombie1
Outlaws1
Party13
Artifact18
Equipment7
Book1
Instant11
Adventure3
Detective1
Faerie1
Human1
Knight1
Zombie1
Enchantment10
Aura3
Glimmer1
Moogle1
Saga1
Snake1
Sorcery8
Adventure1
Town1
Legends23
Historic39
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
+ 25 CARDS NOT IN PRECON
+ Absolute Virtue+ Aetherflux Reservoir+ Black Mage's Rod+ Caduceus, Staff of Hermes+ Chromatic Lantern+ Despark+ Enduring Tenacity+ Exquisite Blood+ Frantic Search+ Godless Shrine+ Grafted Exoskeleton+ Hallowed Fountain+ Helm of the Ghastlord+ Ishgard, the Holy See // Faith & Grief+ Morphic Pool+ Raffine's Tower+ Reliquary Tower+ Sanguine Bond+ Sea of Clouds+ The Crystal's Chosen+ The Darkness Crystal+ The Wind Crystal+ Vault of Champions+ Watery Grave+ Y'shtola Rhul
- 22 PRECON CARDS NOT IN DECK
- Ash Barrens- Baleful Strix- Bastion of Remembrance- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Demolition Field- Exotic Orchard- Idyllic Beachfront- Into the Story- Lingering Souls- Path of Ancestry- Rite of Replication- Sage's Nouliths- Snuff Out- Sunlit Marsh- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Temple of the False God- Torrential Gearhulk