COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
10 cardsInstant
19 cardsLand
18 cardsMONEY CARDS·64 CARDS·$663.36
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Creature
16 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
7 cardsInstant
15 cardsLand
7 cardsCURVE
COLOR
TYPES
Land32
Nonbasic16
Basic16
Island10
Plains10
Adventure1
Desert1
Town1
Instant19
Creature18
Human10
Cleric6
Wizard3
Angel2
Advisor1
Cat1
Dinosaur1
Druid1
God1
Monk1
Rabbit1
Rhino1
Scout1
Soldier1
Thopter1
Warrior1
Party10
Artifact15
Equipment2
Book1
Dinosaur1
Thopter1
Sorcery11
Adventure1
Town1
Enchantment8
Class1
God1
Legends13
Historic25
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite mill
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for up to two target playersNear-infinite self-mill
Infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for up to two target players