COMMANDER · DECK
Hot Y'sh
Bracket 4 · Optimized@Dumpling · 2025-06-03
DECK $
$726.01
MYTHIC
10
RARE
48
UNCOMMON
24
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
16 cardsArtifact
7 cardsSorcery
5 cardsInstant
19 cardsLand
22 cardsSIDEBOARD1 CARD
Planeswalker
1 cardMAYBE11 CARDS
Creature
2 cardsEnchantment
1 cardArtifact
3 cardsSorcery
2 cardsInstant
3 cardsMONEY CARDS·61 CARDS·$567.31
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Planeswalker
1 cardCreature
16 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
4 cardsInstant
12 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Stasis + Smothering Tithe: mass land denial
- Stasis + Unstoppable Plan: locks the table
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Stasis + Smothering Tithe — Bracket 4, mass land denial
- Stasis + Unstoppable Plan — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
CURVE
COLOR
TYPES
Land40
Nonbasic21
Basic19
Island9
Swamp8
Plains6
Goblin1
Human1
Warlock1
Instant21
Enchantment16
Aura4
Creature15
Human5
Wizard3
Advisor2
Faerie2
Warlock2
Archer1
Cat1
Cleric1
Goblin1
Halfling1
Noble1
Orc1
Otter1
Phyrexian1
Praetor1
Rogue1
Scout1
Sphinx1
Vampire1
Outlaws3
Party5
Artifact7
Equipment1
Sorcery5
Legends8
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePlayers skip their untap stepsLock
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 4 · mass land denialMass Land DenialPlayers skip their untap stepsLock
+ 68 CARDS NOT IN PRECON
+ Abstruse Appropriation+ Adarkar Wastes+ Amphibian Downpour+ Anguished Unmaking+ As Foretold+ Assimilation Aegis+ Azorius Signet+ Baral, Chief of Compliance+ Bleachbone Verge+ Blessing of Leeches+ Boggart Trawler // Boggart Bog+ Bojuka Bog+ Brightclimb Pathway // Grimclimb Pathway+ Caves of Koilos+ Consecrated Sphinx+ Curiosity+ Delay+ Deserted Beach+ Dimir Signet+ Dismember+ Fact or Fiction+ Fell the Profane // Fell Mire+ Flare of Fortitude+ Flare of Malice+ Floodfarm Verge+ Flusterstorm+ Force of Negation+ Grand Arbiter Augustin IV+ Hengegate Pathway // Mistgate Pathway+ High Fae Trickster+ Into the Flood Maw+ Kambal, Consul of Allocation+ Lotho, Corrupt Shirriff+ Massacre+ Misdirection+ Monastery Siege+ Mystic Remora+ Norn's Annex+ Ophidian Eye+ Orcish Bowmasters+ Oubliette+ Peer into the Abyss+ Pest Control+ Ponder+ Rhystic Study+ Risky Shortcut+ Sapphire Medallion+ Shattered Sanctum+ Sheoldred, the Apocalypse+ Shipwreck Marsh+ Silence+ Smothering Tithe+ Solemnity+ Sphere of Safety+ Stasis+ Strix Serenade+ Sudden Spoiling+ Swan Song+ Talion, the Kindly Lord+ Tandem Lookout+ Teferi, Temporal Pilgrim+ This Town Ain't Big Enough+ Trouble in Pairs+ Unstoppable Plan+ Valley Floodcaller+ Vito, Thorn of the Dusk Rose+ Waterlogged Teachings // Inundated Archive+ Witch Enchanter // Witch-Blessed Meadow
- 75 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Arcane Sanctum- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Authority of the Consuls- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Command Tower- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Demolition Field- Desolate Mire- Dig Through Time- Emet-Selch of the Third Seat- Estinien Varlineau- Exotic Orchard- Exsanguinate- Eye of Nidhogg- Fandaniel, Telophoroi Ascian- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Path of Ancestry- Port Town- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Sol Ring- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Talisman of Hierarchy- Talisman of Progress- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Transpose- Urianger Augurelt- Vindicate- White Auracite
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