MetaMox
COMMANDER · DECK
@sod308 · 2026-03-13
NO COMMANDER
DECK $
$1,480.89
MYTHIC
12
RARE
52
UNCOMMON
19
COMMON
15
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN100 CARDS

Planeswalker

1 cards

Creature

14 cards

Enchantment

12 cards

Artifact

11 cards

Sorcery

12 cards

Instant

21 cards

Land

26 cards
MONEY CARDS·83 CARDS·$1,178.50
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Planeswalker

1 cards

Creature

12 cards

Enchantment

11 cards

Artifact

8 cards

Sorcery

12 cards

Instant

19 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 10 game changers — Bracket 3 allows 3
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Exquisite Blood + Starscape Cleric: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
001311821931144566+
COLOR
W: 20 pipsU: 44 pipsB: 23 pipsC: 127 pips
TYPES
Land29
Nonbasic23
Basic6
Swamp8
Island5
Plains4
Instant23
Creature14
Human7
Cleric4
Cat2
Wizard2
Advisor1
Ally1
Avatar1
Bard1
Bat1
Beast1
Halfling1
Merfolk1
Noble1
Rogue1
Scout1
Vampire1
Warlock1
Outlaws2
Party7
Sorcery13
Avatar1
Enchantment12
Aura2
Artifact11
Planeswalker1
Teferi1
Legends12
Historic21
LAND PROBABILITY
29 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.3%
TURN 556.9%
TURN 678.7%
TURN 790.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersWin the game
Group
Color
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