MetaMox
COMMANDER · DECK
@sod308 · 2026-03-11
NO COMMANDER
DECK $
$1,689.27
MYTHIC
10
RARE
58
UNCOMMON
18
COMMON
12
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN100 CARDS

Creature

14 cards

Enchantment

15 cards

Artifact

18 cards

Sorcery

6 cards

Instant

18 cards

Land

29 cards
NAMECOSTPRICE
MONEY CARDS·79 CARDS·$1,343.43
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Creature

14 cards

Enchantment

13 cards

Artifact

15 cards

Sorcery

4 cards

Instant

14 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 14 game changers — Bracket 3 allows 3
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 5 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
201711721531245516+
COLOR
W: 21 pipsU: 20 pipsB: 35 pipsC: 99 pips
TYPES
Land31
Nonbasic28
Basic3
Island3
Plains3
Swamp3
Human1
Rogue1
Shapeshifter1
Warlock1
Instant21
Artifact20
Bird1
Equipment1
Human1
Soldier1
Enchantment16
Aura4
Glimmer1
Snake1
Creature14
Human6
Cleric2
Rogue2
Vampire2
Warlock2
Archer1
Bird1
Cat1
Glimmer1
Knight1
Monk1
Orc1
Phyrexian1
Praetor1
Shapeshifter1
Snake1
Soldier1
Wizard1
Outlaws4
Party5
Sorcery6
Legends10
Historic28
LAND PROBABILITY
29 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.3%
TURN 556.9%
TURN 678.7%
TURN 790.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
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