MetaMox
COMMANDER · DECK

Y'shtola

Bracket 1 · Exhibition
@hambonestank · 2026-02-09
DECK $
$401.15
MYTHIC
9
RARE
77
UNCOMMON
31
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

7 cards

Artifact

16 cards

Sorcery

9 cards

Instant

8 cards

Land

29 cards
MAYBE9 CARDS

Creature

1 card

Enchantment

1 card

Artifact

2 cards

Sorcery

2 cards

Instant

3 cards
MONEY CARDS·47 CARDS·$295.32
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Creature

14 cards

Enchantment

11 cards

Artifact

8 cards

Sorcery

2 cards

Instant

8 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
  • No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00211522131447556+
COLOR
W: 28 pipsU: 27 pipsB: 32 pipsC: 136 pips
TYPES
Land35
Nonbasic26
Basic9
Island7
Plains6
Swamp6
Desert1
Creature25
Wizard9
Elf4
Human4
Dwarf3
Elder3
Warrior3
Adventure2
Advisor2
Cat2
Knight2
Bird1
Construct1
Detective1
Dragon1
Faerie1
Glimmer1
Horror1
Monk1
Moogle1
Rebel1
Saga1
Snake1
Spirit1
Vampire1
Warlock1
Zombie1
Outlaws1
Party12
Artifact18
Equipment4
Bird1
Book1
Construct1
Instant10
Adventure2
Detective1
Human1
Knight1
Zombie1
Enchantment9
Aura4
Glimmer1
Moogle1
Saga1
Snake1
Sorcery9
Legends18
Historic37
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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