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COMMANDER · DECK

krenkin my hog

Bracket 3 · Upgraded
@paulpencilhead2002 · 2026-04-18
Krenko, Mob Boss
DECK $
$484.11
MYTHIC
3
RARE
39
UNCOMMON
23
COMMON
45
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

27 cards

Enchantment

10 cards

Artifact

15 cards

Sorcery

9 cards

Instant

6 cards

Land

6 cards
MAYBE10 CARDS

Planeswalker

1 cards

Creature

1 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

4 cards

Sorcery

2 cards
MONEY CARDS·57 CARDS·$374.12
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Planeswalker

1 cards

Creature

20 cards

Enchantment

10 cards

Artifact

15 cards

Sorcery

5 cards

Instant

4 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Rising of the Day: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
00121192223547536+
COLOR
R: 67 pipsC: 125 pips
TYPES
Land31
Nonbasic5
Basic26
Mountain26
Creature28
Goblin27
Warrior6
Rogue2
Shaman2
Incarnation1
Mercenary1
Noble1
Pirate1
Soldier1
Sorcerer1
Outlaws4
Party8
Artifact15
Equipment3
Enchantment10
Goblin1
Sorcery9
Instant6
Planeswalker1
Koth1
Legends9
Historic22
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggersInfinite storm count
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Group
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