COMMANDER · DECK
CHAOS! v2.0 End your Friendships Speedrun
@Haunted_Void · 2026-01-27
DECK $
$980.72
MYTHIC
6
RARE
56
UNCOMMON
9
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
18 cardsInstant
7 cardsLand
10 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·60 CARDS·$775.06
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Creature
18 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
15 cardsInstant
5 cardsLand
4 cardsCURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Mountain27
Creature20
Goblin9
Human3
Phyrexian3
Warrior3
Shaman2
Soldier2
Citizen1
Construct1
Devil1
Dragon1
Efreet1
Elemental1
God1
Golem1
Horror1
Orc1
Rogue1
Sorcerer1
Spirit1
Wizard1
Outlaws1
Party5
Sorcery18
Enchantment12
God1
Artifact11
Phyrexian2
Construct1
Golem1
Instant7
Legends10
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Exile all spells players cast from their handPlayers can't cast noncreature spells exiled by Knowledge PoolLock
Players can't cast noncreature spells exiled by Omen MachinePlayers can't draw cardsLock
Exile all spells players cast from their handPlayers can't cast noncreature spells exiled by Possibility StormLock
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures