COMMANDER · DECK
Goblins >:D (Mono-Red)
Bracket 3 · Upgraded@RiskyBizzness213 · 2026-05-06
DECK $
$211.46
MYTHIC
1
RARE
21
UNCOMMON
16
COMMON
62
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
8 cardsInstant
6 cardsLand
5 cardsMONEY CARDS·27 CARDS·$149.39
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Creature
12 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
3 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Skirk Prospector: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Skirk Prospector — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Goblin Trashmaster — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Thornbite Staff + Goblin Bombardment — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic4
Basic34
Mountain34
Desert1
Creature37
Goblin28
Warrior8
Shapeshifter4
Rogue3
Mercenary2
Berserker1
Citizen1
Construct1
Devil1
Golem1
Human1
Lizard1
Noble1
Pirate1
Shaman1
Soldier1
Changeling4
Outlaws6
Party11
Artifact8
Equipment2
Construct1
Golem1
Shaman1
Sorcery8
Instant6
Lesson1
Enchantment5
Legends4
Historic12
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all artifacts that enter the battlefield under an opponent's controlDestroy all artifacts opponents controlInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite damageInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers