COMMANDER · DECK
Mono Red
@JGC92 · 2026-02-08
DECK $
$707.21
MYTHIC
8
RARE
37
UNCOMMON
19
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
9 cardsInstant
10 cardsLand
2 cardsSIDEBOARD2 CARDS
Creature
2 cardsMAYBE10 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·53 CARDS·$555.99
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Creature
18 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
8 cardsInstant
9 cardsLand
1 cardsCURVE
COLOR
TYPES
Land35
Nonbasic1
Basic34
Mountain34
Creature24
Goblin5
Human4
Warrior4
Dragon2
Dwarf2
Elemental2
Rogue2
Shaman2
Archer1
Artificer1
Assassin1
Berserker1
Cat1
Citizen1
Cleric1
Devil1
Drix1
God1
Golem1
Horror1
Lizard1
Minotaur1
Mutant1
Noble1
Ogre1
Phyrexian1
Soldier1
Sorcerer1
Turtle1
Outlaws3
Party7
Artifact15
Equipment2
Book1
Golem1
Instant10
Enchantment9
God1
Sorcery9
Legends12
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite magecraft triggersInfinite storm count
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsNear-infinite lifelossMass Land Denial
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Infinite magecraft triggersInfinite red manaInfinite storm count