MetaMox
COMMANDER · DECK

Krenko, best goblin commander

Bracket 3 · Upgraded
@mysticalodyssey · 2026-02-17
Krenko, Mob Boss
DECK $
$449.30
MYTHIC
6
RARE
49
UNCOMMON
19
COMMON
30
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

13 cards

Sorcery

4 cards

Instant

5 cards

Land

15 cards
MAYBE4 CARDS

Creature

2 cards

Enchantment

1 cards
NAMECOSTPRICE

Artifact

1 cards
NAMECOSTPRICE
MONEY CARDS·62 CARDS·$348.50
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Creature

28 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

14 cards

Sorcery

4 cards

Instant

4 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Thousand-Year Elixir: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00121182223646516+
COLOR
R: 69 pipsC: 105 pips
TYPES
Creature35
Goblin34
Warrior9
Rogue3
Shaman2
Soldier2
Berserker1
God1
Mercenary1
Noble1
Samurai1
Sorcerer1
Outlaws4
Party12
Land34
Nonbasic13
Basic21
Mountain21
Cave1
Artifact13
Equipment3
Enchantment10
God1
Instant5
Sorcery5
Legends10
Historic22
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
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Color
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