COMMANDER · DECK
(Rose) Monored Aggro impulse (multiple combats)
Bracket 3 · Upgraded@capexMTG · 2026-04-13
DECK $
$929.83
MYTHIC
19
RARE
98
UNCOMMON
56
COMMON
65
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
8 cardsInstant
12 cardsLand
11 cardsMAYBE138 CARDS
Planeswalker
3 cardsCreature
52 cardsEnchantment
19 cardsArtifact
30 cardsSorcery
24 cardsInstant
6 cardsLand
4 cardsMONEY CARDS·116 CARDS·$715.17
Sign in to save your threshold.
Planeswalker
2 cardsCreature
43 cardsEnchantment
16 cardsArtifact
28 cardsSorcery
11 cardsInstant
10 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Rose, Cutthroat Raider + Aggravated Assault + Krark-Clan Ironworks: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Rose, Cutthroat Raider + Aggravated Assault + Krark-Clan Ironworks — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Howlsquad Heavy + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Surge to Victory + Savage Beating — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Mountain26
Creature27
Goblin13
Human3
Soldier3
Warrior3
Wizard2
Ape1
Artificer1
Barbarian1
Bard1
Dog1
Dragon1
Elemental1
Glimmer1
Golem1
Illusion1
Incarnation1
Lizard1
Mercenary1
Orc1
Pirate1
Robot1
Scout1
Shapeshifter1
Sorcerer1
Spirit1
Outlaws2
Party5
Artifact14
Equipment2
Golem1
Robot1
Shapeshifter1
Instant12
Sorcery8
Enchantment7
Aura1
Dog1
Glimmer1
Planeswalker1
Tezzeret1
Legends12
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite combat phasesInfinite red manaInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or lessInfinite combat damageInfinite combat phasesInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendExile your library with the ability to play the exiled cards until end of turnInfinite Junk tokensInfinite colorless manaInfinite combat phasesInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Infinite combat phasesInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens with hasteInfinite death triggers
ADDITIONAL REQUIREMENTS
Mana Dork or Mana Dork Creator
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce