COMMANDER ยท DECK
Goblin Mode ๐ง(Krenko, Mob Boss)
Bracket 3 ยท Upgraded@CrashingDragons2 ยท 2024-04-03
DECK $
$390.07
MYTHIC
3
RARE
36
UNCOMMON
16
COMMON
47
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
33 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
5 cardsInstant
5 cardsLand
7 cardsSIDEBOARD2 CARDS
Artifact
1 cardsLand
1 cardsMONEY CARDSยท46 CARDSยท$304.52
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Creature
21 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
1 cardsInstant
3 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 ยท Upgraded
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Rising of the Day: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS ยท 0 OF 3
None
MASS LAND DENIAL ยท 0
None
EXTRA TURNS ยท 0
None
COMBOS ยท 5
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief โ Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Rising of the Day โ Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain โ Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Thousand-Year Elixir โ Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy โ Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic6
Basic31
Mountain31
Creature34
Goblin31
Warrior8
Rogue4
Noble2
Pirate2
Soldier2
Berserker1
Devil1
Dragon1
God1
Mercenary1
Shaman1
Outlaws7
Party12
Artifact12
Equipment4
Enchantment7
Goblin1
God1
Instant5
Lesson1
Sorcery5
Planeswalker1
Koth1
Legends12
Historic22
LAND PROBABILITY
37 LANDS ยท 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts