COMMANDER · DECK
Gobliiiiiiiiiin's matriarch v2
Bracket 4 · Optimized@QBcoaching · 2026-03-11
DECK $
$838.99
MYTHIC
17
RARE
98
UNCOMMON
45
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
45 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
5 cardsLand
23 cardsSIDEBOARD99 CARDS
Creature
55 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
18 cardsInstant
9 cardsLand
2 cardsMAYBE1 CARD
Creature
1 cardsMONEY CARDS·102 CARDS·$641.57
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Creature
45 cardsEnchantment
16 cardsArtifact
9 cardsSorcery
12 cardsInstant
5 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Molten Echoes + Lightning Crafter: early two-card combo, with no mana to spend
- Conspicuous Snoop + Kiki-Jiki, Mirror Breaker + Boggart Harbinger: early two-card combo, for four mana or less
- Goblin Sharpshooter + Maha, Its Feathers Night: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Molten Echoes + Lightning Crafter — Bracket 4, early two-card combo, with no mana to spend
- Conspicuous Snoop + Kiki-Jiki, Mirror Breaker + Boggart Harbinger — Bracket 4, early two-card combo, for four mana or less
- Goblin Sharpshooter + Maha, Its Feathers Night — Bracket 3, locks the table
- Kiki-Jiki, Mirror Breaker + Port Razer — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature47
Goblin47
Warrior12
Shaman6
Rogue5
Soldier3
Warlock3
Noble2
Berserker1
Guest1
Mercenary1
Mutant1
Pirate1
Saga1
Scout1
Sorcerer1
Wizard1
Outlaws10
Party18
Land34
Nonbasic22
Basic12
Mountain10
Swamp4
Goblin1
Enchantment11
Goblin3
Saga1
Shaman1
Sorcery7
Artifact5
Instant3
Legends10
Historic16
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite ETBInfinite tapped creature tokens
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy all creatures opponents controlLock
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite damage
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggersInfinite damage
Infinite LTBInfinite ETB
Infinite damageInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggers
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts