COMMANDER · DECK
They Done Burndt Up
Bracket 4 · Optimized@tntgametokin · 2026-01-30
DECK $
$885.17
MYTHIC
16
RARE
35
UNCOMMON
16
COMMON
32
COMMAND2 CARDS
Planeswalker
1 cardsCreature
1 cardsMAIN98 CARDS
Planeswalker
3 cardsCreature
19 cardsEnchantment
10 cardsArtifact
14 cardsSorcery
7 cardsInstant
10 cardsLand
14 cardsMONEY CARDS·60 CARDS·$701.89
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Planeswalker
2 cardsCreature
14 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
6 cardsInstant
9 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Goblin Sharpshooter + Basilisk Collar: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic13
Basic22
Mountain22
Creature20
Goblin6
Human3
Warrior3
Artificer2
Dragon2
Elemental2
Equipment2
Lizard2
Shaman2
God1
Kavu1
Knight1
Otter1
Pilot1
Rabbit1
Soldier1
Sorcerer1
Vampire1
Wall1
Wizard1
Party4
Artifact16
Equipment10
Lizard1
Rabbit1
Enchantment11
Aura4
God1
Instant10
Arcane1
Sorcery7
Planeswalker4
Koth2
Chandra1
Jeska1
Legends17
Historic28
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Infinite magecraft triggersInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite magecraft triggersInfinite red manaInfinite storm count