COMMANDER · DECK
The mountain king
Bracket 3 · Upgraded@samwisetheMalevolent · 2025-01-07
DECK $
$236.72
MYTHIC
3
RARE
63
UNCOMMON
15
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
13 cardsInstant
7 cardsLand
2 cardsMONEY CARDS·32 CARDS·$179.90
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Creature
15 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
4 cardsInstant
1 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Thousand-Year Elixir: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Thousand-Year Elixir — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic1
Basic35
Mountain35
Creature30
Goblin21
Warrior5
Rogue4
Artificer2
Berserker1
Construct1
Dragon1
Drix1
Elemental1
God1
Golem1
Human1
Noble1
Ogre1
Omen1
Shaman1
Toy1
Outlaws4
Party9
Artifact14
Equipment4
Construct1
Golem1
Toy1
Sorcery14
Dragon1
Omen1
Instant7
Enchantment4
God1
Legends7
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count