COMMANDER · DECK
Kiki-Jiki, Mirror Breaker
Bracket 4 · Optimized@apathoff · 2022-12-27
DECK $
$514.59
MYTHIC
11
RARE
34
UNCOMMON
23
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
3 cardsArtifact
15 cardsSorcery
4 cardsInstant
7 cardsLand
14 cardsMONEY CARDS·42 CARDS·$398.09
Sign in to save your threshold.
Creature
14 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
3 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Coercive Recruiter: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Coercive Recruiter — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Thornbite Staff + Terror of the Peaks — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Thornbite Staff + Goblin Sharpshooter — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Thornbite Staff + Goblin Bombardment — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Mountain23
Creature35
Human8
Goblin6
Dragon4
Warrior4
Phyrexian3
Shaman3
Golem2
Kavu2
Lizard2
Pirate2
Rogue2
Advisor1
Artificer1
Avatar1
Bard1
Cleric1
Construct1
Drone1
Dwarf1
Eldrazi1
Elemental1
Giant1
God1
Incarnation1
Minotaur1
Myr1
Orc1
Shapeshifter1
Sorcerer1
Wizard1
Wurm1
Outlaws4
Party8
Artifact20
Equipment4
Golem2
Construct1
Myr1
Phyrexian1
Shaman1
Shapeshifter1
Wurm1
Instant8
Bard1
Dwarf1
Enchantment4
God1
Sorcery4
Legends7
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite ETBInfinite LTB
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers