COMMANDER · DECK
Coco’s Dragons and Goblins
Bracket 3 · Upgraded@ImpaledWater · 2026-04-21
DECK $
$422.57
MYTHIC
4
RARE
43
UNCOMMON
11
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
11 cardsInstant
6 cardsLand
9 cardsMAYBE1 CARD
Artifact
1 cardsMONEY CARDS·44 CARDS·$327.68
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Creature
14 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
7 cardsInstant
4 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic8
Basic30
Mountain30
Desert1
Creature24
Dragon8
Goblin8
Shaman3
Dinosaur2
Badger1
Barbarian1
Cat1
Demon1
Dwarf1
Elder1
Golem1
Human1
Minotaur1
Mutant1
Noble1
Pirate1
Rogue1
Saga1
Sorcerer1
Warrior1
Outlaws2
Party2
Artifact17
Equipment7
Cat1
Golem1
Treasure1
Sorcery11
Enchantment7
Goblin1
Saga1
Shaman1
Instant7
Legends7
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent