COMMANDER · DECK
Ognis treasure haste money
Bracket 4 · Optimized@N3rdGam3 · 2026-02-02
DECK $
$4,973.94
MYTHIC
16
RARE
85
UNCOMMON
22
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
13 cardsInstant
9 cardsLand
36 cardsSIDEBOARD38 CARDS
Creature
11 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
9 cardsInstant
8 cardsLand
5 cardsMAYBE1 CARD
Instant
1 cardsMONEY CARDS·112 CARDS·$3,974.66
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Creature
34 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
20 cardsInstant
16 cardsLand
33 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Magda, Brazen Outlaw + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Old Gnawbone + Revel in Riches: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Magda, Brazen Outlaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Old Gnawbone + Revel in Riches — Bracket 3, early arguably two-card combo, with no mana to spend
- Aggravated Assault + Old Gnawbone — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic35
Basic1
Mountain8
Forest7
Swamp7
Creature33
Human7
Warrior6
Dragon5
Artificer3
Elemental2
Elf2
Goblin2
Mercenary2
Shaman2
Bard1
Bat1
Bird1
Cleric1
Devil1
Dog1
Drix1
Druid1
Echidna1
Elder1
Glimmer1
Hedgehog1
Incarnation1
Insect1
Lizard1
Monkey1
Noble1
Phyrexian1
Pirate1
Praetor1
Rogue1
Scientist1
Snake1
Squirrel1
Tiefling1
Outlaws4
Party7
Sorcery13
Instant9
Enchantment6
Dog1
Glimmer1
Artifact4
Equipment1
Legends16
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Infinite +1/+1 counters on a creatureInfinite colored manaInfinite combat phasesInfinite Treasure tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat phasesInfinite Treasure tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases