COMMANDER ยท DECK
Ghyrson Starn ๐๐ฅ
Bracket 4 ยท Optimized@Rafa_1011 ยท 2026-01-15
DECK $
$2,490.34
MYTHIC
22
RARE
67
UNCOMMON
25
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
12 cardsInstant
21 cardsLand
30 cardsSIDEBOARD7 CARDS
Creature
5 cardsInstant
1 cardsLand
1 cardsMAYBE31 CARDS
Creature
5 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
5 cardsInstant
7 cardsLand
6 cardsMONEY CARDSยท95 CARDSยท$1,974.42
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Creature
17 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
9 cardsInstant
20 cardsLand
33 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 ยท Optimized
- 10 game changers โ Bracket 3 allows 3
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS ยท 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL ยท 0
None
EXTRA TURNS ยท 0
None
COMBOS ยท 4
- Curiosity + Niv-Mizzet, Parun โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye โ Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye โ Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic28
Basic4
Island4
Mountain3
Town1
Instant23
Creature21
Human8
Wizard5
Shaman3
Dragon2
Dwarf2
Adventure1
Advisor1
Archer1
Artificer1
Assassin1
Construct1
Efreet1
Elemental1
God1
Otter1
Phyrexian1
Praetor1
Rogue1
Saga1
Snake1
Tyranid1
Villain1
Wall1
Weird1
Outlaws2
Party6
Artifact13
Construct1
God1
Sorcery13
Adventure1
Elemental1
Snake1
Enchantment4
Aura2
Phyrexian1
Praetor1
Saga1
Legends13
Historic23
LAND PROBABILITY
32 LANDS ยท 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite self-millNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 ยท early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite creature ETBInfinite creature LTBInfinite storm count