COMMANDER · DECK
Purphoros God of the Forge
Bracket 4 · Optimized@mannecri · 2025-12-06
DECK $
$600.72
MYTHIC
8
RARE
54
UNCOMMON
27
COMMON
56
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
11 cardsInstant
6 cardsLand
5 cardsSIDEBOARD2 CARDS
Creature
1 cardsEnchantment
1 cardsMAYBE44 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
9 cardsInstant
4 cardsMONEY CARDS·70 CARDS·$463.80
Sign in to save your threshold.
Creature
35 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
9 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Kiki-Jiki, Mirror Breaker + Helm of the Host: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Splinter Twin + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic5
Basic32
Mountain32
God1
Creature30
Goblin13
Warrior6
Elemental3
Human3
Eldrazi2
God2
Ogre2
Rogue2
Shaman2
Artificer1
Berserker1
Demigod1
Drone1
Dwarf1
Horror1
Lizard1
Mercenary1
Minotaur1
Mutant1
Noble1
Phyrexian1
Pirate1
Samurai1
Soldier1
Turtle1
Zombie1
Outlaws4
Party8
Artifact13
Equipment3
Human1
Samurai1
Sorcery11
Enchantment7
Demigod1
God1
Instant6
Legends14
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Infinite colorless manaInfinite ETBInfinite LTBInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite creature ETBInfinite creature LTBInfinite storm count