MetaMox
COMMANDER · DECK

Krenko 3_7_6.50 (1.90/2.85/188)

Bracket 3 · Upgraded
@Dave2 · 2022-07-10
Krenko, Mob Boss
DECK $
$370.77
MYTHIC
4
RARE
43
UNCOMMON
20
COMMON
33
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

39 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

3 cards

Instant

3 cards

Land

12 cards
MONEY CARDS·46 CARDS·$286.74
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Creature

24 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

2 cards

Instant

1 cards
NAMECOSTPRICE

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Umbral Mantle + Howlsquad Heavy: early arguably two-card combo, with no mana to spend
  • Dawnsire, Sunstar Dreadnought + Stuffy Doll: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
0091182213648526+
COLOR
R: 65 pipsC: 119 pips
TYPES
Creature41
Goblin38
Warrior10
Shaman5
Rogue3
Artificer2
Soldier2
Ape1
Berserker1
Construct1
God1
Mercenary1
Noble1
Pirate1
Saga1
Samurai1
Scout1
Spirit1
Wizard1
Outlaws5
Party14
Land35
Nonbasic11
Basic24
Mountain24
Artifact13
Equipment2
Construct1
Spacecraft1
Treasure1
Enchantment8
Goblin1
God1
Saga1
Shaman1
Instant4
Sorcery4
Legends12
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite red manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage to target player
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turn
Near-infinite damage to one opponent
Group
Color
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