COMMANDER · DECK
Go Wide Drain Gain
Bracket 4 · Optimized@mhargis · 2026-04-17
DECK $
$1,629.67
MYTHIC
16
RARE
66
UNCOMMON
15
COMMON
3
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
13 cardsInstant
10 cardsLand
20 cardsMONEY CARDS·66 CARDS·$1,298.57
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Planeswalker
1 cardsCreature
14 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
10 cardsInstant
7 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Howlsquad Heavy + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Howlsquad Heavy + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Mountain12
Swamp11
Creature21
Human6
Goblin5
Vampire4
Warrior4
Phyrexian3
Artificer2
Demon2
Shaman2
Barbarian1
Berserker1
Cleric1
Devil1
Dragon1
Mercenary1
Minotaur1
Noble1
Praetor1
Soldier1
Sorcerer1
Tiefling1
Zombie1
Outlaws1
Party5
Artifact16
Equipment5
Dragon1
Phyrexian1
Sorcery13
Instant10
Enchantment5
Planeswalker1
Zariel1
Legends18
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite combat phasesInfinite red manaInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control