MetaMox
COMMANDER · DECK

Go Go Gobos

Bracket 3 · Upgraded
@broti_brotinger · 2024-11-10
Krenko, Mob Boss
DECK $
$494.87
MYTHIC
10
RARE
46
UNCOMMON
13
COMMON
44
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

10 cards

Sorcery

9 cards

Instant

6 cards

Land

9 cards
MONEY CARDS·55 CARDS·$371.98
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Creature

22 cards

Enchantment

5 cards

Artifact

15 cards

Sorcery

5 cards

Instant

3 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • Skirk Prospector + Krenko, Mob Boss + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00111202213645526+
COLOR
R: 75 pipsC: 104 pips
TYPES
Creature34
Goblin28
Warrior12
Human2
Shaman2
Advisor1
Berserker1
Elemental1
God1
Incarnation1
Mercenary1
Monkey1
Noble1
Pirate1
Rogue1
Soldier1
Sorcerer1
Toy1
Wizard1
Outlaws3
Party14
Land34
Nonbasic8
Basic26
Mountain26
Artifact11
Equipment4
Toy1
Sorcery9
Enchantment8
Goblin1
God1
Instant7
Human1
Wizard1
Legends12
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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