MetaMox
COMMANDER · DECK

Krenko, the pauper Boss

Bracket 4 · Optimized
@simongnaif · 2026-02-12
Krenko, Mob Boss
DECK $
$796.93
MYTHIC
4
RARE
34
UNCOMMON
24
COMMON
80
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

13 cards

Sorcery

10 cards

Instant

10 cards

Land

2 cards
MONEY CARDS·60 CARDS·$616.13
Sign in to save your threshold.

Creature

26 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

7 cards

Instant

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Krenko, Mob Boss + Skirk Prospector + Hammer of Purphoros: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • and 10 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 13
CURVE
20161212223741506+
COLOR
R: 64 pipsC: 93 pips
TYPES
Creature33
Goblin24
Warrior5
Human3
Mercenary2
Rogue2
Wizard2
Advisor1
Ape1
Artificer1
Citizen1
Devil1
Drix1
God1
Pirate1
Shaman1
Shapeshifter1
Soldier1
Sorcerer1
Spirit1
Toy1
Outlaws5
Party9
Land30
Basic30
Mountain30
Artifact15
Equipment4
Shaman1
Shapeshifter1
Toy1
Instant10
Sorcery10
Enchantment5
God1
Legends4
Historic18
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all artifacts that enter the battlefield under an opponent's controlDestroy all artifacts opponents controlInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · two-card combo, for six mana or lessInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite creature tokens with hasteInfinite commander casts
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite damageInfinite red mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Group
Color
View