MetaMox
COMMANDER · DECK

Gobsmacked Boss? No Goblemo!

Bracket 4 · Optimized
@Spurrius · 2026-04-05
Muxus, Goblin Grandee
DECK $
$4,559.47
MYTHIC
11
RARE
56
UNCOMMON
16
COMMON
36
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

41 cards
NAMECOSTPRICE

Artifact

11 cards

Sorcery

9 cards

Instant

12 cards

Land

17 cards
SIDEBOARD9 CARDS

Creature

2 cards

Enchantment

1 cards
NAMECOSTPRICE

Sorcery

3 cards

Instant

2 cards

Land

1 cards
MONEY CARDS·77 CARDS·$3,637.66
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Creature

25 cards

Enchantment

1 cards
NAMECOSTPRICE

Artifact

8 cards

Sorcery

9 cards

Instant

13 cards

Stickers

5 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Goblin Recruiter + Conspicuous Snoop + Kiki-Jiki, Mirror Breaker + Torch Courier + Mogg Fanatic: two-card combo, for six mana or less
  • Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less
  • Dualcaster Mage + Heat Shimmer: arguably two-card combo, for six mana or less
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
40211192183743516+
COLOR
R: 75 pipsC: 87 pips
TYPES
Creature42
Goblin34
Warrior9
Shaman4
Human3
Pirate2
Soldier2
Advisor1
Ape1
Archer1
Artificer1
Barbarian1
Dragon1
Guest1
Mercenary1
Monkey1
Noble1
Ogre1
Rogue1
Shapeshifter1
Sorcerer1
Spirit1
Wizard1
Changeling1
Outlaws4
Party11
Land26
Nonbasic16
Basic10
Mountain10
Gate1
Saga1
Urza's1
Artifact13
Archer1
Goblin1
Instant12
Arcane1
Lesson1
Sorcery10
Enchantment1
Saga1
Urza's1
Legends10
Historic24
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · two-card combo, for six mana or lessInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite death triggersInfinite LTBInfinite sacrifice triggers
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Group
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