COMMANDER · DECK
Krenko and the Trashcan-Boys
Bracket 3 · Upgraded@Funkmeyer · 2020-06-11
DECK $
$950.01
MYTHIC
6
RARE
39
UNCOMMON
21
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
7 cardsArtifact
20 cardsSorcery
4 cardsInstant
3 cardsLand
11 cardsMAYBE7 CARDS
Creature
4 cardsArtifact
2 cardsLand
1 cardsMONEY CARDS·67 CARDS·$755.26
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Creature
25 cardsEnchantment
6 cardsArtifact
19 cardsSorcery
4 cardsInstant
2 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Staff of Domination + Howlsquad Heavy: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Howlsquad Heavy: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- and 17 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 20
- Staff of Domination + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Mass Hysteria — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Staff of Domination — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Umbral Mantle — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Sword of the Paruns — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Phyrexian Altar + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Phyrexian Altar + Mass Hysteria — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Ashnod's Altar + Staff of Domination — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Sword of the Paruns + Mana Echoes — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Staff of Domination + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Umbral Mantle + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Phyrexian Altar + Goblin Chieftain — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Sword of the Paruns + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Phyrexian Altar + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Goblin Recruiter + Conspicuous Snoop + Kiki-Jiki, Mirror Breaker + Torch Courier + Mogg Fanatic — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic10
Basic25
Mountain25
Creature31
Goblin28
Warrior6
Rogue4
Shaman3
Artificer2
Human2
Mercenary2
God1
Samurai1
Wizard1
Outlaws6
Party11
Artifact22
Equipment5
Enchantment8
God1
Sorcery4
Instant3
Legends8
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite creature tokensInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite creature tokensInfinite death triggersInfinite draw triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite red manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · two-card combo, for six mana or lessInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless manaInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite creature tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite draw triggersInfinite creature sacrifice triggersInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turn
Infinite colorless manaInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite red manaInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite draw triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control