COMMANDER · DECK
krenko that soulja boi
Bracket 4 · Optimized@SleepyMulder · 2026-02-13
DECK $
$230.35
MYTHIC
4
RARE
28
UNCOMMON
20
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
12 cardsArtifact
4 cardsSorcery
14 cardsInstant
5 cardsLand
1 cardsMONEY CARDS·30 CARDS·$167.34
Sign in to save your threshold.
Creature
10 cardsEnchantment
10 cardsArtifact
2 cardsSorcery
4 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 mass land denial cards — only Bracket 4 allows it
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 2
- Krenko, Mob Boss + Skirk Prospector + Goblin Warchief — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Basic35
Mountain35
Creature30
Goblin25
Shaman5
Warrior5
Advisor1
Berserker1
Elemental1
God1
Horror1
Lizard1
Phyrexian1
Rogue1
Toy1
Outlaws1
Party6
Sorcery14
Enchantment13
Aura1
Curse1
Goblin1
God1
Artifact5
Toy1
Instant5
Legends7
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count