MetaMox
COMMANDER · DECK

Big Skies, Kaalia of the Vast

Bracket 4 · Optimized
@Dragonkeep · 2024-06-06
Kaalia of the Vast
BANNED: 2 CARDS
DECK $
$6,283.50
MYTHIC
52
RARE
176
UNCOMMON
35
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

3 cards

Instant

9 cards

Land

33 cards
NAMECOSTPRICE
MAYBE141 CARDS

Planeswalker

1 cards

Creature

39 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

14 cards

Sorcery

23 cards

Instant

16 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·191 CARDS·$4,996.02
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Creature

69 cards
NAMECOSTPRICE

Enchantment

21 cards

Artifact

22 cards

Sorcery

19 cards

Instant

23 cards

Land

37 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Havoc Festival + Archfiend of Despair: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 12 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 15
CURVE
0091112934425316+
COLOR
W: 49 pipsB: 31 pipsR: 31 pipsC: 195 pips
TYPES
Creature36
Dragon11
Angel10
Demon9
Human5
Cleric4
Elder4
Horror1
Kor1
Phyrexian1
Saga1
Soldier1
Warrior1
Party5
Land33
Nonbasic31
Basic2
Plains4
Swamp4
Mountain3
Artifact11
Equipment3
Human1
Soldier1
Enchantment10
Aura1
Curse1
Dragon1
Saga1
Instant9
Sorcery3
Legends12
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the gameInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite self-discard triggersNear-infinite looting
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageEach opponent with an even life total loses the game
Group
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