MetaMox
COMMANDER · DECK

red black white, dragon demon angel

Bracket 4 · Optimized
@Seddz · 2026-05-02
Kaalia of the Vast
DECK $
$2,437.62
MYTHIC
50
RARE
58
UNCOMMON
13
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

7 cards

Sorcery

8 cards

Instant

8 cards

Land

29 cards
MONEY CARDS·106 CARDS·$1,940.57
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Creature

64 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

5 cards

Sorcery

11 cards

Instant

7 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
CURVE
00719215310465146+
COLOR
W: 45 pipsB: 34 pipsR: 30 pipsC: 130 pips
TYPES
Land38
Nonbasic26
Basic12
Swamp7
Mountain6
Plains6
Creature29
Dragon10
Angel8
Cleric5
Demon4
Elder4
Human4
Berserker1
Bird1
God1
Horror1
Phyrexian1
Shapeshifter1
Soldier1
Spirit1
Vampire1
Warrior1
Zombie1
Changeling1
Party6
Artifact10
Equipment3
Human1
Infinity1
Soldier1
Stone1
Enchantment10
Saga2
Aura1
Instant8
Sorcery8
Legends20
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
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