COMMANDER · DECK
trying to cook
@ajl · 2026-05-01
DECK $
$6,627.25
MYTHIC
20
RARE
55
UNCOMMON
15
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
16 cardsInstant
21 cardsLand
25 cardsMONEY CARDS·82 CARDS·$5,297.59
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Creature
15 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
14 cardsInstant
18 cardsLand
17 cardsCURVE
COLOR
TYPES
Land25
Nonbasic22
Basic3
Mountain5
Plains5
Swamp5
Instant21
Artifact17
Equipment2
Human1
Soldier1
Creature17
Human7
Cleric3
Demon3
Elder3
Dragon2
Angel1
Ape1
Bard1
Gargoyle1
Goblin1
Monkey1
Pirate1
Rogue1
Samurai1
Soldier1
Sorcerer1
Spirit1
Outlaws2
Party4
Sorcery16
Lesson1
Enchantment5
Legends7
Historic22
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Near-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Target opponent loses the game
Infinite card draw