COMMANDER · DECK
Winged Seraph | Kaalia of the Vast
Bracket 4 · Optimized@BetaOrionis · 2026-03-11
DECK $
$1,435.82
MYTHIC
36
RARE
76
UNCOMMON
17
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
8 cardsInstant
10 cardsLand
32 cardsSIDEBOARD9 CARDS
Artifact
6 cardsSorcery
1 cardsLand
2 cardsMAYBE36 CARDS
Creature
26 cardsEnchantment
1 cardsSorcery
3 cardsInstant
4 cardsLand
2 cardsMONEY CARDS·96 CARDS·$1,134.78
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Creature
43 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
8 cardsInstant
11 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic30
Basic6
Mountain8
Plains6
Swamp4
Creature31
Dragon13
Angel7
Demon6
Human5
Cleric3
Elder2
Berserker1
Samurai1
Shaman1
Spirit1
Party3
Artifact13
Equipment3
Angel1
Dragon1
Instant10
Sorcery8
Enchantment4
Legends15
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game