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COMMANDER · DECK

Angels and Demons for Tournament (Bracket 3ish)

Bracket 4 · Optimized
@DOOMSLAYER2676 · 2026-04-14
Kaalia of the Vast
DECK $
$1,165.76
MYTHIC
24
RARE
38
UNCOMMON
18
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

10 cards

Sorcery

6 cards

Instant

8 cards

Land

21 cards
SIDEBOARD5 CARDS

Creature

1 cards

Enchantment

3 cards

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·64 CARDS·$922.02
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Planeswalker

4 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

5 cards

Sorcery

2 cards

Instant

7 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
0061102937485206+
COLOR
W: 49 pipsB: 34 pipsR: 12 pipsC: 169 pips
TYPES
Land39
Nonbasic18
Basic21
Swamp12
Plains11
Mountain9
Creature31
Angel18
Demon5
Human4
Cleric3
Dragon3
Horror2
Phyrexian2
Artificer1
Eldrazi1
Vampire1
Party3
Artifact12
Equipment4
Angel1
Dragon1
Phyrexian1
Instant8
Sorcery6
Planeswalker4
Liliana3
Serra1
Enchantment2
Aura1
Legends27
Historic37
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
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