COMMANDER · DECK
Kaalia Love
Bracket 4 · Optimized@Boomboomjoaoao · 2025-01-01
DECK $
$1,374.87
MYTHIC
27
RARE
55
UNCOMMON
14
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
35 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
6 cardsInstant
8 cardsLand
23 cardsSIDEBOARD5 CARDS
Artifact
1 cardsSorcery
2 cardsInstant
1 cardsLand
1 cardsMAYBE10 CARDS
Creature
7 cardsEnchantment
1 cardsSorcery
2 cardsMONEY CARDS·82 CARDS·$1,088.53
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Creature
40 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
10 cardsInstant
9 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature36
Angel13
Demon10
Dragon7
Human6
Cleric4
Elder3
Vampire2
Samurai1
Soldier1
Party4
Land36
Nonbasic20
Basic16
Plains9
Swamp7
Mountain4
Artifact11
Equipment5
Human1
Soldier1
Instant8
Sorcery6
Enchantment5
Room1
Legends20
Historic29
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game