MetaMox
COMMANDER · DECK

Kaalia of the Vast

Bracket 4 · Optimized
@keyouc326 · 2024-12-23
Kaalia of the Vast
ONLY 98 CARDS
DECK $
$5,554.87
MYTHIC
29
RARE
53
UNCOMMON
8
COMMON
8
COMMAND1 CARD

Creature

1 cards
MAIN97 CARDS

Creature

25 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

11 cards

Instant

13 cards

Land

29 cards
MONEY CARDS·88 CARDS·$4,441.78
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Creature

26 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

10 cards

Sorcery

11 cards

Instant

13 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 14 game changers — Bracket 3 allows 3
  • 1 mass land denial card — only Bracket 4 allows it
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
201511321336425146+
COLOR
W: 24 pipsB: 48 pipsR: 19 pipsC: 120 pips
TYPES
Land32
Nonbasic26
Basic6
Mountain7
Plains7
Swamp7
Saga1
Urza's1
Creature26
Demon8
Dragon5
Human5
Angel4
Cleric2
Elder2
Rogue2
Soldier2
Archer1
Artificer1
Berserker1
Dauthi1
Kor1
Monkey1
Orc1
Pirate1
Ranger1
Spirit1
Vampire1
Outlaws3
Party4
Instant13
Artifact12
Equipment2
Human1
Soldier1
Sorcery11
Enchantment6
Saga1
Urza's1
Legends11
Historic24
LAND PROBABILITY
32 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 548.0%
TURN 670.7%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
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