COMMANDER · DECK
It will keelia
Bracket 4 · Optimized@Sgtpwnsalot · 2025-08-13
DECK $
$1,354.70
MYTHIC
25
RARE
43
UNCOMMON
7
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
10 cardsInstant
12 cardsLand
17 cardsMONEY CARDS·76 CARDS·$1,078.58
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Creature
31 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
8 cardsInstant
10 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature32
Angel12
Dragon7
Demon6
Human5
Cleric3
Elder2
Horror2
Rogue2
Archer1
Halfling1
Knight1
Orc1
Spirit1
Wizard1
Outlaws2
Party6
Land32
Nonbasic14
Basic18
Plains9
Swamp8
Mountain7
Artifact12
Equipment5
Angel1
Instant12
Sorcery10
Enchantment5
Legends18
Historic27
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield