COMMANDER · DECK
Kaalia with the stuff
Bracket 4 · Optimized@Manglarn · 2026-03-18
DECK $
$4,276.02
MYTHIC
28
RARE
53
UNCOMMON
10
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
6 cardsInstant
8 cardsLand
30 cardsMONEY CARDS·85 CARDS·$3,417.43
Sign in to save your threshold.
Creature
31 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
6 cardsInstant
8 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Ad Nauseam + Teferi's Protection: two-card combo, for six mana or less
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature34
Demon10
Human8
Angel7
Dragon5
Cleric3
Elder2
Soldier2
Vampire2
Archer1
Bard1
Berserker1
Devil1
Goblin1
Monkey1
Orc1
Pirate1
Ranger1
Samurai1
Sorcerer1
Outlaws1
Party3
Land34
Nonbasic27
Basic7
Swamp10
Mountain9
Plains9
Artifact11
Human1
Soldier1
Enchantment8
Aura1
Instant8
Sorcery6
Legends18
Historic26
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessInfinite card draw