COMMANDER · DECK
Kaalia of the Vast Bracket 4
Bracket 4 · Optimized@BeesEggsToast · 2026-04-16
DECK $
$4,361.87
MYTHIC
26
RARE
41
UNCOMMON
22
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
7 cardsInstant
18 cardsLand
32 cardsMONEY CARDS·77 CARDS·$3,483.09
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Creature
19 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
4 cardsInstant
14 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- 2 mass land denial cards — only Bracket 4 allows it
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Obliterate: mass land denial
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 7
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Obliterate — Bracket 4, mass land denial
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic30
Basic4
Swamp6
Mountain5
Plains5
Goblin1
Creature19
Demon5
Dragon5
Human5
Cleric4
Elder3
Angel2
Ape1
Goblin1
Soldier1
Spirit1
Party4
Instant19
Artifact17
Equipment4
Human1
Soldier1
Enchantment7
Aura1
Sorcery7
Legends7
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · mass land denialDestroy all lands, creatures, and artifacts your opponents controlMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield