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COMMANDER · DECK

KaaliawithIonaEDH26

Bracket 4 · Optimized
@Nyvelos · 2026-02-23
Kaalia of the Vast
ILLEGAL: 1 CARD
DECK $
$4,288.71
MYTHIC
29
RARE
61
UNCOMMON
4
COMMON
5
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

15 cards

Sorcery

6 cards

Instant

10 cards

Land

30 cards
MONEY CARDS·91 CARDS·$3,429.44
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Planeswalker

1 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

12 cards

Sorcery

6 cards

Instant

9 cards

Land

28 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • 1 mass land denial card — only Bracket 4 allows it
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
1091192939435196+
COLOR
W: 38 pipsB: 33 pipsR: 20 pipsC: 172 pips
TYPES
Creature33
Angel9
Demon9
Dragon6
Human6
Elder4
Cleric2
Horror2
Artificer1
Bard1
Custodes1
Goblin1
Halfling1
Kor1
Noble1
Rogue1
Soldier1
Sorcerer1
Warrior1
Wizard1
Outlaws1
Party5
Land30
Nonbasic27
Basic3
Mountain6
Plains6
Swamp6
Artifact17
Equipment5
Angel1
Human1
Infinity1
Soldier1
Stone1
Instant10
Sorcery6
Enchantment5
Planeswalker1
Dihada1
Legends22
Historic36
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Group
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