MetaMox
COMMANDER · DECK

Apocalypse

Bracket 4 · Optimized
@XIII65 · 2025-08-18
Kaalia of the Vast
DECK $
$1,199.46
MYTHIC
67
RARE
98
UNCOMMON
39
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

35 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

10 cards

Sorcery

11 cards

Instant

4 cards

Land

12 cards
MAYBE136 CARDS

Planeswalker

7 cards

Creature

73 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

9 cards

Sorcery

21 cards

Instant

2 cards

Land

3 cards
MONEY CARDS·111 CARDS·$921.88
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Planeswalker

5 cards

Creature

60 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

14 cards

Sorcery

14 cards

Instant

3 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 mass land denial cards — only Bracket 4 allows it
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less
  • Enduring Angel // Angelic Enforcer + Sanguine Bond: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
0011727394105326+
COLOR
W: 51 pipsB: 42 pipsR: 28 pipsC: 213 pips
TYPES
Creature36
Angel12
Demon12
Dragon10
Cleric3
Human3
Berserker2
Elder2
Noble1
Saga1
Skeleton1
Spirit1
Warrior1
Party4
Land33
Nonbasic11
Basic22
Plains8
Mountain7
Swamp7
Demon1
Equipment1
Gate1
Sorcery11
Artifact10
Equipment4
Enchantment9
Aura2
Curse1
Demon1
Human1
Noble1
Saga1
Warrior1
Instant4
Planeswalker1
Liliana1
Legends24
Historic33
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 3 · two-card combo, for six mana or lessEach opponent loses the gameExile each opponent's library
Near-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
Color
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