COMMANDER · DECK
deck roy
Bracket 4 · Optimized@Arturs · 2026-03-24
DECK $
$1,089.76
MYTHIC
23
RARE
45
UNCOMMON
15
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
13 cardsInstant
12 cardsLand
30 cardsMONEY CARDS·75 CARDS·$862.72
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Creature
28 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
9 cardsInstant
9 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic28
Basic6
Plains6
Swamp6
Mountain3
Creature29
Dragon15
Angel5
Demon5
Elder3
Human3
Spirit3
Cleric2
Incarnation1
Phyrexian1
Skeleton1
Soldier1
Zombie1
Party2
Sorcery13
Instant12
Artifact9
Equipment1
Enchantment3
Aura1
Legends16
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game