COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@gingersnap9291 · 2025-07-04
DECK $
$518.44
MYTHIC
21
RARE
56
UNCOMMON
36
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
27 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
10 cardsInstant
3 cardsLand
21 cardsSIDEBOARD41 CARDS
Creature
10 cardsEnchantment
6 cardsArtifact
1 cardsSorcery
4 cardsInstant
6 cardsLand
14 cardsMAYBE8 CARDS
Creature
4 cardsEnchantment
2 cardsArtifact
1 cardsInstant
1 cardsMONEY CARDS·65 CARDS·$393.75
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Creature
27 cardsEnchantment
13 cardsArtifact
11 cardsSorcery
5 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Enduring Angel // Angelic Enforcer + Sanguine Bond: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Enduring Angel // Angelic Enforcer + Sanguine Bond — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Mountain8
Plains6
Swamp3
Creature28
Angel15
Demon7
Human4
Cleric2
Berserker1
Dragon1
Horror1
Phyrexian1
Rogue1
Samurai1
Skeleton1
Spirit1
Vampire1
Outlaws1
Party3
Artifact14
Equipment5
Book1
Enchantment10
Aura1
Saga1
Sorcery10
Instant3
Planeswalker1
Nixilis1
Legends17
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game