MetaMox
COMMANDER · DECK

Kaalia of the Vast

Bracket 4 · Optimized
@pukinoreos · 2025-12-26
Kaalia of the Vast
DECK $
$2,146.13
MYTHIC
28
RARE
45
UNCOMMON
12
COMMON
16
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

11 cards

Sorcery

7 cards

Instant

10 cards

Land

26 cards
SIDEBOARD1 CARD

Enchantment

1 cards
NAMECOSTPRICE
MONEY CARDS·77 CARDS·$1,709.74
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Creature

30 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

7 cards

Instant

8 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00517219344135166+
COLOR
W: 24 pipsB: 32 pipsR: 42 pipsC: 172 pips
TYPES
Land35
Nonbasic23
Basic12
Mountain10
Plains5
Swamp5
Creature32
Dragon15
Demon8
Angel6
Elder5
Human3
Cleric2
Dinosaur1
Saga1
Samurai1
Vampire1
Party2
Artifact11
Equipment7
Infinity1
Stone1
Instant11
Sorcery7
Enchantment5
Dragon1
Saga1
Planeswalker1
Nixilis1
Legends16
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite colored manaInfinite combat phasesInfinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite colored manaInfinite combat phasesInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Group
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