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COMMANDER · DECK

Kaalia of the Old School Stompy

Bracket 4 · Optimized
@Hokochu · 2023-01-10
Kaalia of the Vast
DECK $
$963.28
MYTHIC
30
RARE
62
UNCOMMON
14
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

10 cards

Sorcery

9 cards

Instant

12 cards

Land

18 cards
MONEY CARDS·62 CARDS·$752.45
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Creature

33 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

6 cards

Sorcery

6 cards

Instant

5 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
00311728364125206+
COLOR
W: 33 pipsB: 49 pipsR: 22 pipsC: 181 pips
TYPES
Creature34
Demon15
Angel11
Dragon7
Elder5
Berserker1
Cleric1
Human1
Nightmare1
Spirit1
Vampire1
Wizard1
Party2
Land33
Nonbasic15
Basic18
Mountain9
Plains9
Swamp9
Instant12
Artifact11
Dragon1
Equipment1
Sorcery9
Enchantment2
Legends13
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the gameInfinite lifeloss
Each opponent loses the gameInfinite lifeloss
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
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