COMMANDER · DECK
Kaalia - Demons,Dragons & Angels
Bracket 4 · Optimized@Gornadan · 2025-06-14
DECK $
$1,035.26
MYTHIC
19
RARE
70
UNCOMMON
23
COMMON
13
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
7 cardsInstant
4 cardsLand
35 cardsSIDEBOARD15 CARDS
Sorcery
9 cardsInstant
6 cardsMAYBE10 CARDS
Creature
3 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
3 cardsInstant
1 cardsMONEY CARDS·90 CARDS·$816.91
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Creature
33 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
12 cardsInstant
7 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic32
Basic6
Mountain7
Plains7
Swamp7
Creature35
Angel14
Demon9
Dragon7
Human5
Cleric3
Elder3
Berserker1
Samurai1
Scout1
Spirit1
Vampire1
Party3
Artifact12
Equipment3
Angel1
Sorcery7
Enchantment6
Aura2
Instant4
Legends19
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game