COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@LauraBear · 2025-10-26
DECK $
$1,792.52
MYTHIC
24
RARE
63
UNCOMMON
22
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
8 cardsInstant
12 cardsLand
30 cardsMAYBE25 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
1 cardsInstant
3 cardsMONEY CARDS·94 CARDS·$1,424.02
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Planeswalker
1 cardsCreature
32 cardsEnchantment
12 cardsArtifact
14 cardsSorcery
6 cardsInstant
11 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Obliterate: mass land denial
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 6
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Obliterate — Bracket 4, mass land denial
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic27
Basic7
Plains7
Swamp6
Mountain5
Creature25
Angel9
Human6
Demon5
Dragon5
Cleric4
Elder1
Samurai1
Soldier1
Vampire1
Party4
Artifact13
Equipment5
Human1
Soldier1
Instant12
Enchantment9
Sorcery8
Legends19
Historic29
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · mass land denialDestroy all lands, creatures, and artifacts your opponents controlMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent