COMMANDER · DECK
hell bell
Bracket 4 · Optimized@Bichi · 2026-04-05
NO COMMANDER
DECK $
$1,626.27
MYTHIC
35
RARE
36
UNCOMMON
12
COMMON
17
MAIN100 CARDS
Creature
29 cardsEnchantment
4 cardsArtifact
18 cardsSorcery
7 cardsInstant
9 cardsLand
21 cardsMONEY CARDS·61 CARDS·$1,297.03
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Creature
22 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
5 cardsInstant
4 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
- Kaalia of the Vast + Master of Cruelties: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 3
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Kaalia of the Vast + Master of Cruelties — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic18
Basic15
Mountain9
Plains8
Swamp7
Creature29
Angel14
Demon7
Dragon6
Elder4
Cleric2
Horror2
Human2
Phyrexian1
Skeleton1
Party2
Artifact19
Equipment10
Angel1
Instant9
Sorcery7
Enchantment4
Aura1
Legends17
Historic36
LAND PROBABILITY
33 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.9%
TURN 670.6%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield