COMMANDER · DECK
Tariel/Discard
Bracket 4 · Optimized@Exalted1Pharaoh · 2026-04-03
DECK $
$2,338.46
MYTHIC
34
RARE
73
UNCOMMON
4
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
9 cardsArtifact
23 cardsSorcery
5 cardsInstant
7 cardsLand
32 cardsSIDEBOARD20 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
8 cardsSorcery
1 cardsInstant
5 cardsLand
1 cardsMONEY CARDS·86 CARDS·$1,866.48
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Creature
13 cardsEnchantment
7 cardsArtifact
26 cardsSorcery
6 cardsInstant
12 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Avacyn, Angel of Hope + Worldslayer: mass land denial
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
- Phyrexian Altar + Tariel, Reckoner of Souls + Thornbite Staff: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Avacyn, Angel of Hope + Worldslayer — Bracket 4, mass land denial
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Phyrexian Altar + Tariel, Reckoner of Souls + Thornbite Staff — Bracket 3, early arguably two-card combo, with no mana to spend
- Visara the Dreadful + Thornbite Staff — Bracket 3, locks the table
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic30
Basic7
Swamp6
Plains5
Mountain4
Demon1
Artifact24
Equipment7
God1
Shaman1
Spacecraft1
Creature20
Angel9
Demon2
Dragon2
Elder2
Human2
Cleric1
Elemental1
Giant1
Goblin1
God1
Gorgon1
Horror1
Knight1
Sorcerer1
Spirit1
Vampire1
Party1
Enchantment9
Aura1
Instant7
Sorcery5
Legends20
Historic38
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Bracket 4 · mass land denialDestroy all permanents opponents control each turnLockMass Land Denial
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creaturesLock
Infinite combat phasesInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite recursion of creature cards with power 2 or less
Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less