COMMANDER · DECK
B3 - Kaalia Reanimate - D
Bracket 4 · Optimized@ExilieD · 2026-03-11
DECK $
$9,455.78
MYTHIC
86
RARE
200
UNCOMMON
50
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
38 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
4 cardsInstant
7 cardsLand
35 cardsMAYBE263 CARDS
Creature
87 cardsEnchantment
28 cardsArtifact
40 cardsSorcery
23 cardsInstant
24 cardsBattle
1 cardsLand
60 cardsMONEY CARDS·256 CARDS·$7,543.47
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Creature
88 cardsEnchantment
25 cardsArtifact
36 cardsSorcery
19 cardsInstant
29 cardsLand
59 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer: mass land denial
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer — Bracket 4, mass land denial
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature39
Angel14
Dragon12
Demon6
Human5
Elder4
Cleric2
Spirit2
Berserker1
Golem1
Knight1
Monkey1
Pirate1
Saga1
Samurai1
Soldier1
Vampire1
Warlock1
Outlaws2
Party2
Land36
Nonbasic33
Basic3
Mountain8
Plains8
Swamp8
Human1
Warlock1
Artifact14
Angel2
Equipment2
Infinity2
Stone2
Golem1
Human1
Soldier1
Instant10
Enchantment6
Dragon1
Saga1
Sorcery6
Legends20
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite ETBInfinite LTBInfinite magecraft triggers
Bracket 4 · mass land denialDestroy all permanents opponents control each turnLockMass Land Denial
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers